Kristoffer Jensen


, 2014, Development of a memory training game, in A. Lewis brooks & S. Brahnam (eds.), Technologies of inclusive well-being, Dordrecht, Springer, pp. 25-38.

, 2009, Towards a model of musical chunks, in K. Jensen (ed.), Computer music modeling and retrieval. genesis of meaning in sound and music, Dordrecht, Springer, pp. 81-92.

(ed) , 2009a, Computer music modeling and retrieval. genesis of meaning in sound and music: 5th international symposium, cmmr 2008 copenhagen, denmark, may 19-23, 2008 revised papers, Springer, Dordrecht.